SOS Méditerranée
Sekou
Audio Designer
Asset design, Linear edit, Mix
The Quarry
Audio Designer
Asset design, Ambiences
Implementation, Localisation VO
DR-0NE
(Dolby)
Technical Audio Designer
Far Cry Rise of the Revolution
(audiobook)
Giancarlo Esposito Voice Editing
Pre-Production Work
Vercingetorix
(featurette)
Audio Designer
Combat Sound Design
Train Sim World 3
Voice Editing
Lick Pick Kick
Audio Designer
Asset design
Dungeons & Dragons:
Dark Alliance
French VO Designer
VO Post-processing
Forza Horizon 5
Cars recording
Cars assets editing
Gran Turismo 7
Cars recording
Cars assets editing
Forza Horizon 4
Cars recording
Cars assets editing
Need for Speed Heat
Cars recording
Cars assets editing
Treasure Tails
Lead Audio Designer
Asset design, Asset review, Implementation,
Music system design, Mix
Holomento
Sole Audio Designer
Asset design, Implementation,
Music system design, Mix
Mafia II: Definitive Edition
Audio Designer
Asset creation and cleanup
Epic Word Adventure
Audio Designer
Asset creation
Enemy on Board
Audio Designer
Asset creation
Jumanji: The Video Game
Audio Designer
Asset creation, Implementation,
Interactive music design, Mix
Red Dead Redemption 2
Localisation Associate
Team Lead
Rockstar Games
Sense & Sensibility
Sound Designer
Common Ground Theatre
L.A. Noire Remastered
Localisation Associate
Team Lead
Rockstar Games
Romeo & Juliet
Sound Designer
Common Ground Theatre
Designing Sound
Editor
Grand Theft Auto Online
Localisation Associate
Team Lead
Rockstar Games
Stellar Overload
Sound Designer
Cubical Drift
Monkeyblitz
Sound Designer
Féérik
PoneyVallee
Sound Designer
Féérik
Sound Designer for video games with years of experience in both AAA and indie games.